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01

The Mechanics

We gathered together some club icons, including the crest, the star, and the snake. The aim of each 60-second game? Line up at least three Inter icons and make them explode. More explosions meant more points to reach the next level. Each of the four levels unlocked bonuses and obstacles that increased in intensity during gameplay.

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02

Technology & Development

We wanted as many Interistas to play as possible, so it was essential to create an accessible play-me-anywhere product. We developed the game with Phaser, an open-source HTML5 framework. This super-flexible development tool helped us create lightweight and fast games that would run smoothly across all browsers on both mobile and web devices.

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